Curriculum - Technology at KPS

Students at Kalgoorlie Primary School develop technology skills throughout their primary school years. The school boasts an up to date, fully equipped Tech Lounge that hosts desktop computers, laptop computers, iPads, Bee-Bots, Pro-Bots, Sphero robotic balls and, the latest additions, a 3D printer, Dash and Dot robots and MakeyMakeys. iPads are embedded into programs in every classroom from Kindy to year six to support students with their learning.

Kindy and Pre-primary students are exposed to a wide range of technological tools by their classroom teachers throughout the year.

Students from Pre-primary to year six attend lessons in the Tech Lounge  with Mr Durward. Throughout the year, a wide range of activities and topics are covered that are based on the Digital Technologies Australian Curriculum.

In Digital Technologies, we focus heavily on digital citizenship as we feel it is vital for students to learn how to use technology appropriately and, in particular, how to be safe and behave responsibly online.

Computational thinking is also an important component of Digital Technologies lessons and students learn the basics of computer coding as a way of problem solving and creating solutions.

Students in Pre-primary, year one and two begin learning coding and control with programs and tools that require simple commands involving direction to control floor robots. They also move onto drag and drop coding with these robots before they finally move onto drag and drop coding on the computers.

Year three and four students use the Scratch program and other simple coding tools to develop games and resources to share with their peers. They work collaboratively and individually on projects and often need to work through a series of steps to achieve tasks. This year we have started making games that can be operated using our newly purchased MakeyMakeys.

Students in year five and six are also using Scratch to develop and share games to control with the MakeyMakeys. These students will experiment with a range of coding activities including trying out writing code in various languages.

In Information Technology students also have the opportunity to experiment with a range of ways of publishing and sharing their work. 

What is happening with technology at KPS is very exciting and we can't wait to see what opportunities are around the corner.